This means there is a ~3.5% chance to get all weak hits and therefore no TM drop 82% chance of 3 hits, 15% chance of 6 hits, 3% chance of 9 hits (it goes on, but vanishingly small) - all with the 35% failure rate 28) chance to get all weak hits and therefore no TM drop 35) chance to get all weak hits and therefore no TM drop There are 3 hits, each of which each has a 35% chance to weak hit Taking the specific case of Alure's A1 on Fire Knight 20 or Scarab (and ignoring the 3% "always-there" chance to fail the accuracy check since it doesn't factor into this): Comment below on your opinions of the set or how bad I butchered the math We all agree Savage set does the most damage and this set would essentially be trading the extra damage from ignoring defense for 30 crit damage and making your champion offensively void (because defensively they can strong and weak hits still)Īll in all. I honestly believe that if this set were to flat out say "Can not weak hit" I still don't think this set would be OP. If my math checks out, the developers should be ashamed. 1.75% So we are sacrificing 10% crit damage for a 1.75% to negate a weak hit. Only 7%!!īut wait, there's more! How often does your champion vs a bad affinity? Only 1/4 times. That means 20% of 35 is 7, so 7% of the time AB works. So im not 100% sure this is how statistics works but AB set is absolute garbage if my math is right.ĪB states that when that happens, 20% of the time it will reverses it into a critical.
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